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AI Insights · Timothy · July 2021

Top 5 Golf Games in Sweden: Q2 2021 Performance

Discover the performance trends of the top 5 golf games in Sweden for Q2 2021, including weekly downloads, revenue, and active user metrics.

Top 5 Golf Games in Sweden: Q2 2021 Performance

In Q2 2021, the top 5 golf game applications in Sweden showed varied performance trends across weekly downloads, revenue, and active users. Data for these insights comes from Sensor Tower.

Golf Battle from Miniclip.com saw weekly revenue fluctuating between $1K and nearly $2K, peaking at $1.9K in the last week of June. Weekly downloads showed a significant increase mid-quarter, reaching 2.5K in the second week of May. Active users ranged from approximately 19K to 22K, peaking in mid-May.

Golf Rival - Multiplayer Game by Zynga Inc. experienced a steady revenue stream, with weekly revenue mostly hovering around $10K, peaking at $13.6K in early May. Weekly downloads peaked at 1.1K in the second week of May. Active user numbers ranged from 6K to 8K, peaking in early April.

Ultimate Golf!, another offering from Miniclip.com, demonstrated a notable revenue peak of $4.1K in early May. Weekly downloads fluctuated, peaking at 1.2K in mid-June. Active users ranged from 5K to 8K, with a peak in mid-June.

Golf Clash - Golfing Simulator by Electronic Arts showed strong revenue performance, peaking at $27.9K in late May. Weekly downloads remained relatively stable, peaking at 551 in the third week of June. Active users ranged from 2.7K to 3K, peaking in late June.

WGT Golf from WGT saw its revenue peak at $1.4K in late May. Weekly downloads showed an upward trend, peaking at 519 in the last week of June. Active users grew steadily, peaking at 1.4K in the final week of June.

These insights highlight the performance trends of the top golf games in Sweden for Q2 2021. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021